

So the pupil move complete out of the eye outline. I have also tried to export them in Illustrator, which I was able to get the pupils to move, but they don't stay in the masked zone.

ai (adobe Illustrator) and they object look crystal clear in the applications, but when I import them in CTA, they are degraded. I was able to get the eyes to move correctly, but the quality of the eye sprite are bad, it looks very degraded.

I have also tried this in serif drawplus 5. When I import my custom sprites in adobe flash cs5 and perform the exact step like the video states, my character eyes still don't move. I have seen tutorials on how to do this in flash but have been extremely unsuccessful doing this. I created custom vector based eye sprites using inkscape that I want to import in to crazy talk animator and make their eyes movable. I have hit a snag on building some of my customer characters.
